HTHUD: Part 1 – Update: Fix Chat Messages   1 comment

I’ve stumbled across something I forgot to include in HTHUD: Part 1, and that is two lines of code that display our console and chat messages.

It directly fixes PrintScreenDebug() if you are using that function.

HTHUD

function DrawGameHud()
{
DisplayLocalMessages();
DisplayConsoleMessages();
DrawLivingHud();
}
You can go here to watch a video explaining this update and why its necessary.

Posted March 25, 2010 by Allar in Unreal

Tagged with ,

One response to HTHUD: Part 1 – Update: Fix Chat Messages

Subscribe to comments with RSS.

  1. Haha, you beaut!!! been looking for this fix for ages!

    (sucks not being a programmer =[ )

Leave a Reply

Your email address will not be published. Required fields are marked *

*

You may use these HTML tags and attributes: <a href="" title=""> <abbr title=""> <acronym title=""> <b> <blockquote cite=""> <cite> <code> <del datetime=""> <em> <i> <q cite=""> <strike> <strong>