I’ve stumbled across something I forgot to include in HTHUD: Part 1, and that is two lines of code that display our console and chat messages.
It directly fixes PrintScreenDebug() if you are using that function.
HTHUD
function DrawGameHud()
{
DisplayLocalMessages();
DisplayConsoleMessages();
DrawLivingHud();
}
Haha, you beaut!!! been looking for this fix for ages!
(sucks not being a programmer =[ )