Archive for the ‘environment’ Tag

The Hunt – Hole 1 Preview by An-Tim Nguyen   1 comment

Preview of one of our first levels done by the QueSpeck Studios team. Our Lead Environment Artist (among other things) An-Tim Nguyen, has put together this nice little video. Enjoy!

Posted August 11, 2010 by Allar in The Hunt, Unreal

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Setting up a Notepad++ Environment   21 comments

This is a short write-up on how to get Notepad++ to work with your game, which basically only means setting up Unreal Script highlighting.

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Posted November 28, 2009 by Allar in Unreal

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Setting Up An nFringe Environment for Epic’s UDK   19 comments

This tutorial shows you how to set up Pixel Mine’s nFringe plug-in for Visual Studio 2008 to work correctly with Epic’s UDK.

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Posted November 28, 2009 by Allar in Unreal

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