Preview of one of our first levels done by the QueSpeck Studios team. Our Lead Environment Artist (among other things) An-Tim Nguyen, has put together this nice little video. Enjoy!
Archive for the ‘lighting’ Tag
The Hunt – Hole 1 Preview by An-Tim Nguyen 1 comment
Fixing Character Lighting 5 comments
Video Version
Subject: Fixing Character Lighting
Skill Level: Beginner
Run-Time: 5 Minutes
Author: Michael Allar
Notes: If your character is pitch black no matter what you do, this is the fix.
Download: Low-Res (18MB) Hi-Res (23MB)
Written Version
Subject: Fixing Character Lighting
Skill Level: Beginner
Author: Michael Allar
Notes: If your character is pitch black no matter what you do, this is the fix.
HTWeapon: Part 4 – Creating a Dynamic Muzzle Flash Light 1 comment
Video Version
Subject: HTWeapon: Part 4 – Creating a Dynamic Muzzle Flash Light
Skill Level: Beginner
Run-Time: 17 minutes
Author: Michael Allar
Notes: How to implement a UDKExplosionLight for your muzzle flash so that your gun will light up its surroundings when fired.
Download: Low-Res (75MB) Hi-Res (100MB)
Written Version
Subject: HTWeapon: Part 4 – Creating a Dynamic Muzzle Flash Light
Skill Level: Beginner
Author: Michael Allar
Notes: How to implement a UDKExplosionLight for your muzzle flash so that your gun will light up its surroundings when fired.