So I've learned some more about Class Attributes, before I was just using [Serialization()] but in order to customize the way the WinForm PropertyGrid control works, there are some nifty attributes you can tie your code to.
Can now change how the texture previews are rendered through the use of a property grid. Not much of a feat, but, I'm proud of it.
[![Texture Render Previom/content/images/2009/07/leet.jpg)[![preeleet](GHOST_URL/content/iom/content/images/2009/07/preeleet.jpg)