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Global Game Jam 2013 – Deadbeat

Michael Allar

Jan 28, 2013 • 1 min read

Sorry for the brevity of this post, I'm still perpetually tired, we just kicked up the number of hours at the office. In any case, here was my team's entry for Global Game Jam 2013, a game called Deadbeat done in Unreal. Its a 4 player co-op game with some issues but we had an almost-complete game, so thats something.

http://globalgamejam.org/sites/default/files/2013//download/UDKInstall-Deadbeat.zip

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How To Offset UE4 Pop-Up Notifications

I made a tutorial about how to move the notifications that the Unreal Engine editor can spew in case you... need to move them. https://www.youtube.com/watch?v=U4lpnOGt_M4

Michael Allar Jul 25, 2020 • 1 min read

Now that the game industry is working from home...

... I hope more developers will have "spare time" for some "content creation".

Michael Allar Mar 17, 2020 • 1 min read
UE4 UMG UUserWidget: Which fires first, NativePreConstruct or Blueprint PreConstruct?

UE4 UMG UUserWidget: Which fires first, NativePreConstruct or Blueprint PreConstruct?

NativePreConstruct fires first. NativePreConstruct then fires Blueprint PreConstruct.

Michael Allar Jan 29, 2020 • 1 min read
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