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Blueprints

A collection of 3 posts

UE4 UMG UUserWidget: Which fires first, NativePreConstruct or Blueprint PreConstruct?
C++

UE4 UMG UUserWidget: Which fires first, NativePreConstruct or Blueprint PreConstruct?

NativePreConstruct fires first. NativePreConstruct then fires Blueprint PreConstruct.

Michael Allar Jan 29, 2020 • 1 min read
Tutorials

Should I Use Blueprints or C++?

This is a common question asked when people are new to Unreal Engine. This question is a good way to spark a tired debate. If you aren't able to make this decision for yourself I have created an easy to use guide. This guide is also helpful when you find

Michael Allar Apr 8, 2017 • 1 min read
Tutorials

How to Convert a Blueprint Only Project to a C++ Project (using Windows)

This document covers how to convert a Blueprint Only project to a C++ project without writing any C++ code using Windows. This isn't intended to fold down your Blueprint Logic to C++, it is meant only to wrap your Blueprint Project with a C++ project. Some plugins and engine features

Michael Allar Nov 4, 2015 • 2 min read
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