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Dedicated Servers

A collection of 2 posts

Dedicated Servers

Building Dedicated Server Target Files

In the middle of setting up a automated build server and I ran into an issue when trying to build dedicated servers for blueprint only projects. I basically needed to be able to auto-generate the *Server.Target.cs file for the project if its missing. I wrote an over engineered

Michael Allar Oct 16, 2017 • 1 min read
Tutorials

How To Set Up Dedicated Servers for Windows and Linux For Your UE4 Game (using Windows)

This document covers the bare basics on how to get your Unreal Engine 4 game project able to build both Windows and Linux dedicated server builds, using just a Windows machine for compiling. Requirements For 4.9.X or older, you need Visual Studio Community Edition 2013 For 4.10

Michael Allar Nov 5, 2015 • 5 min read
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