Allar's Blog

Allar's Blog

How To Set Up Dedicated Servers for Windows and Linux For Your UE4 Game (using Windows)

This document covers the bare basics on how to get your Unreal Engine 4 game project able to build both Windows and Linux dedicated server builds, using just a Windows machine for compiling. Requirements For 4.9.X or older, you need Visual Studio Community Edition 2013 For 4.10 or newer, you need...

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How to Convert a Blueprint Only Project to a C++ Project (using Windows)

This document covers how to convert a Blueprint Only project to a C++ project without writing any C++ code using Windows. This isn't intended to fold down your Blueprint Logic to C++, it is meant only to wrap your Blueprint Project with a C++ project. Some plugins and engine features require a C++ project...

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Keyboard Shortcut (Hotkeys) for Unreal Engine 4

I made a custom WASD keycap set using the templates over at WASD Keyboards for my Das Keyboard. You can get the source vector files I made here on my github....

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Get All Platform Dependencies Easily

If you plan on compiling Unreal Engine 4 across multiple platforms and don't want to have to deal with adding all the related dependencies per platform to your source control or making sure they are all in sync across platforms or simply don't want to run Setup.sh multiple times, you can choose to...

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Enable Marching Ants for Editor Selection Outlines

Epic left in some commented code in the selection outline shader that provides marching ants for occluded parts of your outlines. Made a short video about how to enable it....

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